I found some time for Blender - not it's time for texturing and version with smaller number of polys (RTS game doesn't need so complex wheels).
Tuesday, 5 April 2011
Thursday, 20 January 2011
Random screenshoots
Planet renderer:
Scattering for terrain (from http://sponeil.net/index.htm):
Simple terrain:
Laplacian filter (postprocessing):
Early version of planet renderer:
Scattering for terrain (from http://sponeil.net/index.htm):
Simple terrain:
Laplacian filter (postprocessing):
Early version of planet renderer:
Subscribe to:
Posts (Atom)